I have started to assemble a group of tutorials for how to create computer-generated animations.
Rendering models of living organisms - using DAZ Studio for rendering and animation of human figures and other similar 3D models.
Props and models for DAZ Studio - how to download and use polygon mesh models with DAZ Studio.
Animation with DAZ Studio - how to make computer-generated animations using DAZ Studio.
A nice DAZ Studio video:
Alien Games
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SSS chess I've been experimenting with Google's Whisk for creating
illustrations for science fiction stories. A question arises: are there any
limitations...
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